Define, structure, and drive the overall game design vision in collaboration with the Game Director, Creative Director, and Production.
Lead, mentor, and support a team of designers, fostering growth, ownership, and high-quality output.
Own and manage the design process, including planning, prioritization, and delivery of features and systems.
Design and oversee gameplay systems, mechanics, and player progression, ensuring coherence and consistency across the game.
Align design direction across disciplines (programming, art, animation, UX) and communicate vision, decisions, and constraints clearly to stakeholders.
Drive a data-informed, KPI-oriented design approach for a live (GaaS) environment, leveraging player metrics, business goals and analytics to guide decisions and improvements.
Identify, prototype, and iterate on key features based on playtests, player feedback, and data insights.
Define and articulate a clear vision for tools, pipelines, and workflows to enhance team efficiency, scalability, and delivery quality, and long-term project sustainability.
Ensure timely delivery aligned with project goals, scope, and quality expectations.
Develop and maintain clear and actionable design documentation.
Support recruitment, onboarding, performance evaluation, and career development of team members.