As a 3D Environment Artist, you'll be involved in creating game worlds and environments.
Your job is to create, optimize, and implement 3D assets for maps, from initial sketches to full integration into the game.
Your main responsibilities:
- Creating photorealistic assets that meet the standards of modern AAA projects
- Preparing assets for game engines and ensuring they run correctly in real time
- Creating and configuring materials, tiles, and decals
- Working with high-poly photogrammetric objects
- Performance optimization and bug fixing