CD PROJEKT RED is looking for a Senior Technical Artist with a focus on Art and Visuals to join our team working on The Witcher 4, the first game in a brand-new saga. You will contribute advanced artistic and technical expertise, attention to detail, and a passion for developing high-quality, accessible visuals that support our ambitious artistic and technological goals. This role is focused on Landscape.
Daily Responsibilities
- Create and maintain key shaders for the game environment, including both custom shader code and work within the Unreal Engine Material Editor, with a strong focus on optimization.
- Utilize C++ and Unreal Engine expertise to build robust tools and support technical pipelines.
- Apply rendering knowledge to ensure visual fidelity and conduct detailed performance and memory profiling to identify and resolve bottlenecks.
- Fine-tune materials and shaders to behave correctly under different lighting conditions. Collaborate and exchange feedback with the lighting team and other technical artists.
- Build tools and workflows to empower content creators, leveraging both Blueprints and C++ integration.
- Identify and resolve pipeline challenges, support asset optimization, and ensure smooth delivery across all target platforms.
- Explore and implement new Unreal Engine features, collaborating closely with engineers and Epic Games to expand what鈥檚 possible in real-time content creation.
- Mentor teammates and help foster a supportive, collaborative tech art culture where curiosity, knowledge-sharing, and experimentation are encouraged.