Beyond Good & Evil 2 is an action-adventure open world game set in a captivating space opera universe and the direct prequel to the 2003 cult classic. Based on a breakthrough technology driven by the proprietary Voyager engine, Beyond Good & Evil 2 aims to offer a seamless experience of exploration and space piracy across a solar system full of exotic locations, colorful characters and mysteries to uncover, solo or with friends. So, if you are ready for an adventure like no other, come join forces with us to build System 3!
What You’ll Do
Missions
Under the supervision of the Audio Director at the Montpellier studio, you will provide technical solutions for integrating and implementing audio systems to ensure that the audio assets created by the team work as intended, in line with the Audio Director’s vision.
This may involve every aspect of audio: sound, music, voice, and all components of a game animation, UI, weapons, vehicles, and more.
You will also be able to fully assume the role of audio technical lead within the project, ensuring the consistency, performance, and quality of all audio systems:
Your Future Work Environment
The audio team supports all studio projects (marketing, recordings, multi-projects) by combining artistic creativity with technical expertise. The team consists of about 10 people and an Audio Director.
You’ll become the go-to person for all technical aspects of the BGE2 project, working at the heart of a passionate team and in full collaboration with the project’s audio programmers.
You will work in Alexandre Carlotti's team