As a Technical Art Director at Ubisoft Toronto, you will guide our teams in shaping the artistic and technical vision of the project. You will bring a deep understanding of our technology, a broad view of the game as a whole, and the ability to connect creative ideas with practical solutions.
What you’ll do
- Collaborate with core team members to shape the overall technical vision and assess technical feasibility.
- Identify and evaluate project risks, including engine, data, and feature challenges.
- Review existing tools and design custom tools that support art pipelines and workflows.
- Lead a team of technical artists, aligning their skills and strengths with project needs.
- Meet with technical artists and assistant technical art directors to share updates, maintain standards, and provide feedback.
- Follow complex issues related to lighting, ensuring the right experts are involved and progress continues.
- Partner with technical stakeholders to approve, teach, and maintain technical specifications.
- Prepare post-mortems and recommend improvements to enhance how we build and integrate graphic data.
- Stay informed on industry trends and technological advances, contributing to best practices across teams.
- Understand modern rendering pipelines, including ray tracing, HDR, and global illumination, to guide the technical art team’s work.
- Revitalize topics that lose momentum, ensuring forward progress.
- Participate in recruitment and help develop technical art talent.