As a Game Director on For Honor, youâll transform a creative vision into a variety of systems and mechanics that combine to create an engaging experience for players to enjoy. You will provide your team with the general guidelines to design their specific gameplay features and allow them the flexibility to experiment and iterate.
While your designers focus on their areas of ownership, youâll pay attention to the larger picture, overseeing the gameâs overall outcome: progression, pace, balance, and â of course â quality. You will ensure that all elements related to design work together cohesively to fit the intended experience and make it fun.
What youâll do:
- Work with the creative director and other core team members todefine the game and unify your visions;
- Develop your game design direction + communicate (and emphasize) it across the production floor;
- Support your game designers in developing their features (e.g. gameplay rules, progression systems, combat systems, weapon attributes, artificial intelligence behaviours, 3Cs, etc.) + provide mentorship and constructive feedback to achieve quality;
- Collaborate with interdependent teams to align all design, technical, graphic, and narrative elements;
- Review and discuss budgets & timelines with the producer + keep the editorial team up to date on progress and milestones;
- Adapt to technical and production constraints, feedback, and play test results; readjusting your design direction when need be;
- Follow up on features post-launch to improve, add, or remove components; interpreting data to inform decision-making;
- Occasionally travel locally and abroad to present the game, meet with external partners, visit co-dev studios, etc.;
- Anticipate technological advancements and stay up to date on market trends to evolve our production processes and define our best practices + share them with our studios.