About the Role
As a (Senior) Graphics Programmer, you will drive the implementation and optimization of our engine's core rendering systems. Working within a dedicated production team across multiple platforms, you will partner with artists and engineers to build performant, scalable graphics features that define the visual excellence of our titles.
What you will do
• Prototype, develop, and refine graphical features within our proprietary engine for deployment across multiple target platforms.
• Analyze and optimize the rendering pipeline and graphics algorithms for console platforms (e.g., PlayStation, Xbox, Switch) and PC.
• Evaluate the performance and memory implications of various rendering techniques to inform architectural decisions.
• Design and implement debugging tools to support the graphics development and art integration workflows.
• Collaborate closely with client teams to gather requirements, define technical roadmaps, and prioritize improvements for our graphics technology.
• Continuously research and integrate relevant new techniques, exhibiting a self-driven approach to professional development.
• Create and maintain clear technical documentation to facilitate knowledge sharing.