As an Technical animator at Ubisoft Ukraine, you will be responsible for designing and building versatile rigging systems that support high-quality character, weapon, skins and prop animation in Rainbow Six Siege. Working closely with animators, 3D artists, you’ll ensure the animation pipeline is efficient, robust, and meets both artistic and gameplay requirements. Your expertise in rigging will play a key role in bringing the game’s characters, props to life, contributing to the immersive and realistic experience Rainbow Six Siege is known for.