A new chapter in the Assassin鈥檚 Creed legacy is about to be written鈥攏ot in the shadows of history, but in the heat of multiplayer gaming.
We鈥檙e crafting a AAA Multiplayer Game where every frame counts and every move must land.
To do that, we need a master of Netcode to join our elite team of network/online developers.
We鈥檙e reimagining our technological stack to deliver top-tier multiplayer performance.
If you have the skills to contribute to programming in C++ a seamless, secure, and scalable network stack, your mission awaits.
What you鈥檒l do
- Design, implement and maintain the network stack of a AAA multiplayer game engine.
- Collaborate with the team of engineers to integrate network functionalities into the game engine.
- Implement solutions to ensure low latency, low bandwidth and high reliability
- Diagnose and resolve network-related issues during development and post-launch.
- Document the work to transfer knowledge and enable users (other programmers and team members from other working units) to understand how to use the new network/online systems and features;
- Work closely with gameplay and backend teams to ensure seamless integration of network features.
- Collaborate with the creative director and game designers and other teams if necessary, to discuss constraints and set out the technical possibilities for the various network/online features;
- Keep abreast of the latest network technologies and best practices and apply them within the team.