Your daily tasks:
Leading the overall Level Design direction for the project(s) you鈥檙e in charge of.
Working with the Creative Director and the Game Director to iterate, implement and execute on key design and level building principles.
Working with the Quest Director to ensure the best level design support for quest/narration purposes
Collaborating with the Art Director to balance visual detail with gameplay functional requirements, ensuring environments support clear player navigation and orientation.
Regularly reviewing the game and provide useful and precise feedback to guide the team towards content completion and quality (world building, quests/missions, open world activities, etc.).
Managing and mentoring the level design team, ensuring high-quality level creation across the project, and empower individuals to grow in expertise.
Establishing and maintaining level design standards, best practices, and documentation.
Proactively identifying cross-discipline challenges and risks to the project and offer solutions.
Techland S.A.
https://careers.smartrecruiters.com/TechlandSA