As a Game UX Researcher, you are the voice of the player within the development cycle. Your role is to provide the data and insights that help our designers, analysts, and QA teams bridge the gap between "how the game works" and "how it feels to play." You鈥檒l manage the end-to-end research process, ensuring that every playtest results in clear, actionable improvements for our titles.
What you will do:
Execute Research: Lead playtest activities across the portfolio鈥攆rom initial study design and participant moderation to final analysis.
Define Objectives: Work with stakeholders to turn development questions into structured research briefs and testable hypotheses.
Multi-Method Approach: Use a versatile toolkit (surveys, 1-on-1 interviews, focus group interviews, telemetry, eyetracking etc) to diagnose usability issues and player engagement.
Deliver Insights: Synthesize complex data into high-quality, "no-fluff" reports that help stakeholders make informed iteration choices.
Collaborate Across Teams: Build strong working relationships with Game Design, Data Analytics, and QA to ensure research is integrated into the sprint cycle.
Advocate for the Player: Help maintain a player-centric perspective throughout the studio, backed by solid evidence and industry standards.
Techland S.A.
https://careers.smartrecruiters.com/TechlandSA