We鈥檙e looking for a talented and motivated 3D Rigger to help craft high-quality rigs for our diverse game universes. If you鈥檙e passionate about animation pipelines, love solving technical challenges, and thrive in a collaborative environment - we鈥檇 love to meet you!
Responsibilities:
- Create and implement high-quality character and creature rigs using Maya and 3ds Max, ensuring compatibility with Unity engine.
- Collaborate with animators, modelers, and gameplay teams to support animation needs and improve the overall animation system.
- Design and maintain rigging and animation tools, helping streamline workflows across the animation pipeline.
- Troubleshoot rigging issues, suggest improvements, and ensure assets perform well both in-engine and in gameplay.
- Actively participate in team reviews and maintain clear and up-to-date task reporting.